People will most certainly hate you.
Be aware, he has taken a very slight nerfing (ie; his immunity to fire is now on a 2 ward save meaning if he rolls a one he gets roasted.
If your unit can surge forward enough after winning combat that'll take him out of LoS (and thus enemy charges this is a great advantage.
Magic Armour: Armour of Caledor: 50 points for Dragon Armour that bestows a 2 armour save.Still not bad, still not good.The person with more chaff will have more chaff that he can put down, forcing you to put down your last unit of White misir ali by humayun ahmed pdf Lions so he can purposely drop a power unit on your flank.For a full 3 points, they can still shoot and take spears (so figure out what you want to use them for, then stick with it).Ultimately, there's always room for these fantastic infantry units in your army.Healing Potion: One use to drink at the start of your turn, recover d6 wounds.
Again, understanding how the opposing army works helps greatly here.Now however, you can have a highly mobile force.Here's what you need to know; their stats are the same as Spearmen, but the have a Movement score of 9 compared to the 5 of Spearmen.If someone says they won't play with you because of a certain magic item, it's time to find a new gaming group.Finally, taking her gives Nobles, Lothern Sea Helms, and Handmaidens of the Everqueen special options.Either monkey island 1 full game put them in horde formation, or make them very deep to take away steadfast.Upload any file up to 20 MB size without any limitations!Arcane Items: Book of Hoeth: 55 points to re-roll one dice for casting and dispel attempts that are not.Great Eagle: Used to be the only chaff the High Elf army had, but now you've got Reavers and Silver Helms as options in this respect as well.It can be useful sort of if you're rolling a lot of augments at once (turn 1 Walk Between Worlds on everything makes this viable).An army, in short, for the exact kind of people who like Warhammer Fantasy.